Getting started with SSH
The following sections hope to provide enough information to setup
a user new to ssh with the appropriate files necessary for
accessing remote hosts in a secure manner. Improvements to and
comments about this document are welcome.
Public key cryptography uses a public key to encrypt data
and a private key to decrypt it. The name public key
comes from the fact that you can make the encryption key public without
compromising the secrecy of the data or the decryption key.
What this means is that it is safe to send your public key
(i.e. the contents of the ~/.ssh/identity.pub file) in
electronic mail or by other means e.g. to have a system administrator of
a remote site install that key into your ~/.ssh/authorized_keys
file. For anyone to actually gain access they need the corresponding
private key (i.e. the decrypted contents of
~/.ssh/identity) to identify themselves.
To further protect your private key you should enter
a passphrase to encrypt the key when it is stored in the filesystem.
This will prevent people from using it even if the gain access to
your files.
The very first step is to use ssh-keygen
to create an authentication key for yourself. In most cases the defaults
for this command are what you want.
Always, always, type in a good pass-phrase when
prompted for one. It can be multiple words (i.e. spaces are just
fine within the phrase), so you could choose a sentence that you
can remember. Changing some of the words by misspelling them or
by changing some of the letters into digits is highly recommended
to increase the strength of your pass phrase.
Here is a sample session, your input is in bold.
Note that the pass-phrase is not echoed back as you type it.
beowulf% ssh-keygen
Initializing random number generator...
Generating p: .++ (distance 6)
Generating q: ........++ (distance 110)
Computing the keys...
Testing the keys...
Key generation complete.
Enter file in which to save the key ($HOME/.ssh/identity): [RETURN]
Enter passphrase (empty for no passphrase): litt1e 1amp jumb3d
Enter same passphrase again: litt1e 1amp jumb3d
Your identification has been saved in /u/kim/.ssh/identity.
Your public key is:
1024 37 [lots of numbers] kim@beowulf.gw.com
Your public key has been saved in /u/kim/.ssh/identity.pub
If you have multiple accounts you might want to create a separate key
on each of them. I have separate keys for
- my office environment
- my private systems
- my Internet service provider (ISP) systems
- my university account
This allows me to limit access between these organizations, e.g. not
allowing the university account to access my ISP account or the machines
in the office. This enhances the overall security in the case any of
authentication keys are compromised for some reason.
You can change the pass-phrase at any time by using the -p
option of ssh-keygen.
beowulf% ssh-keygen -p
Enter file in which the key is ($HOME/.ssh/identity): [RETURN]
Enter old passphrase: litt1e 1amp jumb3d
Key has comment 'kim@beowulf.gw.com'
Enter new passphrase (empty for no passphrase): br0wn cow 3ats grass
Enter same passphrase again: br0wn cow 3ats grass
Your identification has been saved with the new passphrase.
The pass-phrases are not echoed as you type them.
To allow access to a system for a given identity place the
public key in your ~/.ssh/authorized_keys
file on that system. All keys listed in that file are allowed
access.
Usually you will want to authorize access to the local system
using the local key (especially in an environment where multiple
systems share the same home directory e.g. using NFS).
Thus a good start is to copy the public key for your default
identity into the ~/.ssh/authorized_keys file.
beowulf% cd ~/.ssh
beowulf% cp identity.pub authorized_keys
You could now copy the ~/.ssh/authorized_keys file
to other systems to allow access from the local system. One way
to copy the file is to
use
the ftp command.
Use a text
editor to add more keys to the file. If you use cut and paste
to copy the key make sure each key entry is a single line
in the file. The keys to add are always the public keys
(from files with the .pub extension).
NOTE: To gain access to restricted systems you
might need to send
your public key in electronic mail to the administrator
of the system. Just include the contents of the
~/.ssh/identity.pub file in the message.
If access to the remote system is still denied you should
check the
permissions of the following files on it:
- the home directory itself
- the
~/.ssh directory
- the
~/.ssh/authorized_keys file
The permissions should allow writing only by you (the owner).
This example shows the most relaxed permissions you could use.
hrothgar% cd
hrothgar% ls -ld . .ssh .ssh/authorized_keys
drwxr-xr-x 36 kim kim 4096 Jul 25 02:24 .
drwxr-xr-x 2 kim kim 512 Apr 10 02:30 .ssh
-rw-r--r-- 1 kim kim 1674 Apr 10 02:29 .ssh/authorized_keys
To make the remote system allow access you must change
the permissions to disallow writing by others than the owner.
hrothgar% cd
hrothgar% chmod go-w . .ssh .ssh/authorized_keys
Remember to do this on all the systems you want to have access
to.
To establish an interactive connection to a remote system you
would use either the slogin or the ssh command. The only
parameter is the name of the remote system. The pass-phrase is not
echoed back to you when you type it.
beowulf% slogin hrothgar
Enter passphrase for RSA key 'kim@beowulf.gw.com': litt1e 1amp jumb3d
Last login: Wed Oct 16 20:37:00 1996 from idefix
[more output from the remote machine]
hrothgar%
You can avoid the pass-phrase prompts by
keeping the authentication keys in memory.
You only need to type the pass-phrase when you
add a key into memory.
If your account name on the remote system differs from the one on
the local system (the system you are connecting from) you can use
the -l switch to specify the remote account name.
beowulf% slogin -l suominen panix.com
Last login: Sun Oct 13 14:55:17 1996 from idefix.gw.com
[more output from the remote machine]
panix%
You can change the default remote account name by creating a
configuration file entry for the host.
If you frequently open connections to remote systems you can run
your session under the ssh-agent. The agent will provide decrypted
authentication keys to all the commands when new connections are
created.
When you start ssh-agent you need to provide it a command to
spawn. This is usually either your shell or a command to start
a windowing environment. When you exit the command all keys will be
removed from memory.
beowulf% ssh-agent $SHELL
beowulf%
You will now need to add keys into memory
to have them available for other commands.
If you have workstation where you start the X window system after
logging in you can have the whole windowing environment benefit from
the keys in memory. The X window system is normally started with
startx
and the initial clients are in your ~/.xinitrc file.
beowulf% ssh-agent startx &
If your workstation has virtual consoles it is good to put the
X window system in the background so the current virtual console can
still be used for more commands if necessary. It won't hurt to
background the command even without virtual consoles.
NOTE: Your system might have a non-standard
way of starting the X window system. Replace startx
with the appropriate command if necessary. Please ask your system
administrator for the exact command to use.
If you use an X-terminal or your workstation is running xdm you
need to arrange for the clients to run under ssh-agent.
The easiest way (which is conveniently compatible with the method
used without xdm) is to put all initial clients into the
~/.xinitrc file which in turn is called from the
~/.xsession file.
An example ~/.xsession file is below. It runs ssh-agent
only if you have a ~/.ssh directory.
#!/bin/sh
if [ -d $HOME/.ssh ]
then EXEC="exec ssh-agent"
else EXEC="exec"
fi
if [ -x $HOME/.xinitrc ]
then $EXEC $HOME/.xinitrc
else $EXEC xterm -geometry 80x24+0-60 -ls
fi
Make sure the files are executable. The following command will
change
the permissions suitably.
beowulf% chmod a+x ~/.xinitrc ~/.xsession
NOTE: If you are using an X-terminal keep in
mind that your session is most likely not secure. Usually
anything you type can be captured on the local area network you
are connected to.
Before your connections can be authenticated without prompts for
a pass-phrase you have to use ssh-add
to add the necessary keys to memory. To add the default key on the
current system to memory no options are needed. The pass-phrase
is prompted for to decrypt the key. It is not echoed back as you
type it.
beowulf% ssh-add
Need passphrase for /u/kim/.ssh/identity (kim@beowulf.gw.com).
Enter passphrase: litt1e 1amp jumb3d
Identity added: /u/kim/.ssh/identity (kim@beowulf.gw.com)
You can specify the file that contains the key if you have other
identities than the default. You must use the private key
file (the one that does not have the .pub
extension).
The -d option will have the key deleted from memory.
There is no ssh-delete command.
beowulf% ssh-add -d ~/.ssh/isp
To list all keys currently in memory use the -l
option.
beowulf% ssh-add -l
1024 37 [lots of numbers] kim@beowulf.gw.com
1024 35 [lots of numbers] kim@panix.com
You can delete all keys from memory at once with the -D
option.
beowulf% ssh-add -D
This is useful if you have added keys into memory on remote
systems and don't want to reconnect just to delete the keys.
The ssh
command can also be used to run commands on remote systems without
logging in. The output of the command is displayed and control returns
to the local system. Here is an example which will display all the
users logged in on the remote system.
beowulf% ssh hrothgar who
christos ttyp8 Oct 17 20:42 (milou)
beowulf%
If you are using the X Window System you can use this capability to
start a terminal window to start an interactive session on
the remote system.
beowulf% ssh -n hrothgar xterm &
[1] 15866
beowulf%
Use the -n to avoid the remote system from trying to
read from the terminal starting the
xterm
and put the process in the background. A new window from the remote
system should appear shortly on your display.
You can copy files from the local system to a remote system or
vice versa, or even between two remote systems using the
scp
command. To specify a file on a remote system simply prefix it
with the name of the remote host followed by a colon.
If you leave off the filename of the copy or specify a directory
only the name of the source file will be used. An easy way of
retrieving a copy of a remote file into the current directory
while keeping the name of the source file is to use a single dot
as the destination.
beowulf% scp -p hrothgar:aliases .
beowulf%
The -p option is not required. It indicates that the
modification and access times as well as modes of the source file
should be preserved on the copy. This is usually desirable.
You can copy several files in a single command if the destination
is a directory.
beowulf% scp -p hrothgar:.login hrothgar:.logout panix.com:.
beowulf%
Relative filenames resolve differently on the local system than on
the remote system. On the local system the current directory is
assumed (as usual with all commands). On the remote system the
command runs in the home directory! Thus relative filenames
will be relative to the home directory of the remote account.
NOTE: When you specify remote machines in both
the source and the destination the connection to copy the files is
made directly between those hosts. The files are not
copied through the local system. Sometimes this makes a difference
in a firewalled or otherwise restricted environment.
The defaults for the ssh-related commands can be altered for each
account in a configuration file ~/.ssh/config (there
is also a system-wide file, usually /etc/ssh_config).
Each entry starts with a Host keyword. You can use
wildcards to match all the appropriate systems:
- ? matches any single character
- * matches any sequence zero or more characters
Usual keywords include (defaults in parenthesis):
Compression yes/no (no)
- Controls whether compression is used on the connection.
CompressionLevel 1-9 (6)
- Level of compression: 1 is fastest, 9 is slowest (achieves best
compression). Compression is good for slow links (saves
bandwidth) and fast machines.
FallBackToRsh yes/no (yes)
- If a secure connection to the remote system cannot be established
the commands can try unsecure connections (a warning will be
displayed if this happens). On highly secure systems this could
be disabled in the system-wide configuration.
KeepAlive yes/no (yes)
- Controls whether TCP keepalive messages are used. When enabled
it is possible to detect network outages and automatically close
your connections (which is good). However, if you are connected
over a dialup link that automatically dials when there is traffic,
you will want to turn this off to avoid unnecessarily bringing up
the line.
User account (local account)
- Specify the remote account name. Add this to avoid having to use
the -l option when issuing commands.
Here is an example ~/.ssh/config file.
Host *panix.com
User suominen
Compression no
Host *gw.com
FallBackToRsh no
Host *
Compression yes
CompressionLevel 9
FallBackToRsh yes
KeepAlive no
Options are accumulated over entries, but a more specific entry will
override a less specific one. E.g. in the above compression will not
be used for hosts that match *panix.com but will be used
for hosts that match *gw.com (and all other hosts since
the * entry matches all hosts).
For a complete list of options please refer to the manual pages of
both ssh
and sshd.
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